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Progress |
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Just a bit of news for everyone, regarding Super Stun-N-Run. I have been getting back to working on it after a bit of a break, due to working and a 2 1/2 week vacation to Europe. Great time was had by all :-). While I was gone, I wanted to get back into the game very much, and was inspired to add all kinds of cool little things. Below is a screenshot of the gorilla boss from the "Forest Chaos" world.

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Posted by ChrisOch on Monday, August 04, 2003 - 09:12 AM EDT (2955 Reads)
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Super Dev Log-N-Run |
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Hello kiddies. The story of Super Stun-N-Run is becoming a longer one than I thought it would be, but like all of the games I make, I always have to add every detail and fun bit that I can. I sit down and work on it every day, even if it is to just add something as miniscule as a bush or something, and from how it is coming, it looks like it will be released in August sometime. It is actually really fun to work on, and hasn't become a chore or anything, and more screenshots will be coming soon, including a re-done title screen.
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Posted by ChrisOch on Sunday, May 11, 2003 - 09:34 AM EDT (1289 Reads)
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Biiiiiiig Downtime.. |
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I'd just like to apoligise for the large amount of downtime recently. My host made some changes to the PHP install, which in turn made VReal postnuke (and every other PHP site on angrypixel, actually) fall over kicking and screaming.
I requested a few config changes and as everything is up and running there should be no more issues with this.
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Posted by CraigJ on Friday, May 09, 2003 - 09:21 AM EDT (1199 Reads)
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Insert Naim pun |
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Yikes, been a month without a frontpage update - sorry, I have been really busy at the moment with Uni and junk. And stuff.
But I digress; the subtly hinted-at Naimistath extended preview is now up, over at our friends, Planet Klik. Check it out for some new shots and brand-spankin' new gameplay details.
Peace, -Owen (LBC)
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Posted by owen on Tuesday, March 25, 2003 - 05:39 AM EST (1487 Reads)
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I have no more pissy 'Naim' puns in me |
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Hey guys,
Just a quick note to inform ya'll on the progress of Naimistath: it's still sailing along well. Uh, not much more to say - aside from an apology at the lack of updates from moi, but there really hasn't been anything outstanding to speak of that's happened with the project lately.
But look out for an extended preview of (the currently completed) 1/2 of the game somewhere in the near future, though. I'll leave it cryptically vauge.
Peace, -Owen (LBC)
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Posted by owen on Tuesday, February 25, 2003 - 07:33 PM EST (1238 Reads)
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More Stun-N-Run screens... |
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I have some more screens for Super Stun-N-Run. Just click on the projects link, find the game there and check them out. It is coming along very well, and I am adding all kinds of neat and varied tasks for each level. I have about 10 levels done, and I will make about 10 or so more. Of course, there will be bonus levels too!!
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Posted by ChrisOch on Monday, February 24, 2003 - 06:44 PM EST (1656 Reads)
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Stun-ning details... |
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Hello all!! Chris Och here. Sorry for not posting any news lately. I do have some good news though. I have been busy making a game called Super Stun-N-Run, and it is coming along very, very well. Expect retro pixelly goodness, bringing back the fun and excitement of the days of old!! Check out the projects section for a few screenshots.
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Posted by ChrisOch on Saturday, January 18, 2003 - 02:36 PM EST (1384 Reads)
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Aaaah! |
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Well, I'm back from taking my annual leave, visiting my parents and just enjoying being the hell away from the city. Hope you all had a good Christmas and a fantastic New Year.
Unfortunately for me, I have to go back to work. Fortunately for you lot, I have a backlog of stuff to update the site with, which you should see coming soon.
These details include stuff which other members have been beavering away at and are either too slack or too busy game making to post on here (news from Chris about his two-bit game and stuff from Ryan concerning Decimation). There's also some tidying up of screenshots and game download links to do.
Speaking of Decimation, the considerable artistic talents of Johan Leion are being put to good use, sprucing up the presentation and general look of the game. Look out for it soon.
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Posted by CraigJ on Sunday, January 12, 2003 - 12:19 AM EST (1400 Reads)
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VReal on CD, and more. |
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Two VReal games - Crop Crusader and Fireworks 2 - are currently featured on the cover CD of the magazine PC Utilities (issue 31). Thanks to ‘Planet Klik’ for the heads up!
It's great to see that our work is getting around (so to speak), and if any of you guys find any of our games on freeware complations, etc, let us know!
And it's about that time again for wishing ya'll a merry Christmas and happy new year, and all that, so there you are!
Have a good one, -Owen (LBC)
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Posted by Owen on Saturday, December 21, 2002 - 10:18 PM EST (1713 Reads)
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Decimation Latest News |
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Well just thought I'd update you all once again on the progress of Decimation. It is now complete and has been passed around the rest of the Vrealers here for testing and so on.
All that I'm waiting on is some graphics to improve parts of the interface, and then its all yours. Watch this space.
RyanC
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Posted by RyanC on Saturday, December 07, 2002 - 04:09 PM EST (1577 Reads)
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